![]() There are two types: human and guardian.Once unlocked, each special module can be purchased and equipped like any other module.Providing a given a list of materials/data it is possible to obtain access to special modules from the technology brokers.The engineering of the modules for the exploration is processed in the page Outfitting and engineering its vessels for Exploration.Moreover for each blueprint there may be “special effects”, which also have their recipe.Each blueprint-grade crossing has its own “recipe” in materials/data.For each blueprint there are up to 5 grades.Each blueprint is available with one or more engineers, in their planetary bases.For each module it has several blueprints.Materials and data are used in different combinations to: Manufactured materials are industry-manufactured components (galvanic alloys, compact composites,…).The elements are natural chemical elements (Arsenic, Manganese,…).There are 2 types of materials, with different harvesting methods and locations: ![]() Each type of material/data has an individual storage limit in number of units, all the more important as its rarity is low.Each type of material/data has a rarity level (from 1 very common to 5 very rare).In case of destruction of the ship, the materials and data are never lost For each recovered item, we actually get 3 units of the material/data (this does not work for mission rewards where it is the number of units that is indicated).Materials and data, unlike the goods do not occupy cargo space, but have a dedicated storage area, which is attached to the CMDR: Materials and data can also be obtained as missions rewards. ![]() Data are downloadable using the scanners of the ship and of the SRV. In the case of the ship, it is possible to use collecting drones to retrieve them. Materials are recoverable items using the ship’s and the SRV’s cargo scoops.
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